Services

Everything an App Needs, Ordered by When It Needs It

Not a menu of packages. These are the pieces of work an app passes through between somebody sketching it on a napkin and somebody still using it two years later — and all of them are mobile.

The Shape of the Work

An App Has a Life, Not a Launch Date

Every service on this page sits at one of these five points. Knowing which point you are standing at is most of the decision.

1. Decide what it is and what it runs on

Native or cross-platform, one store or two, the whole idea or the one workflow that proves it.

2. Design the screens and prove them on a phone

Flows, a screen inventory, then a prototype you tap through in your own hand before anyone writes code.

3. Build it, and the backend it talks to

Sprints that each end with an installable build, plus the accounts, data and push infrastructure behind it.

4. Get it through review and found in the store

Device QA, signing, declarations, submission, staged rollout, then a listing that says what the app is for.

5. Keep it alive while the platforms move

New OS versions, expiring certificates, changed store policies, dead libraries, and what the analytics say to fix.

Stage five is the one most quotes leave out. An app that nobody touches for a year does not stay still — it quietly stops working.

Where the Effort Goes

A First Build, Roughly in Proportion

People expect the coding to be the whole invoice. On a mobile project it is a little over half of it, and the stages either side decide whether the app survives.

Build and backend — the largest single share

Screens, business rules, the API, sync, push, and the admin view you use to run the thing.

Design and prototype — the cheapest place to change your mind

Usually a couple of weeks. Moving a screen here costs a conversation; moving it in month three costs a sprint.

Device QA — invisible until it is missing

Old handsets, small screens, flaky networks, refused permissions, and the interruptions a phone gets that a desktop never does.

Submission and listing — small, and non-negotiable

Accounts, signing, declarations, screenshots and review feedback. Inside our build prices rather than added at the end.

Proportions, not prices. Your split moves with the app — a hardware-heavy build pushes QA up, a design-led consumer app pushes design up. Put your own numbers in with the cost estimator.

The Deliberate Gaps

What We Do Not Offer, and Why That Is the Point

A studio that says yes to everything learns each thing once. This is the list we say no to, published so nobody wastes a call.

Not on the list

  • Web applications, customer portals and dashboards as products in their own right
  • Desktop software for Windows or macOS
  • Marketing websites, landing pages and content sites
  • Ecommerce storefronts built on a shop platform
  • General business software and internal tooling that never reaches a phone
  • Standalone AI products, models and data platforms

Where the line sits

  • We build the backend your app talks to, because an app without one is half a product
  • We build the admin view you need to operate the app — approve, refund, configure, look something up
  • We integrate with systems you already run rather than replacing them
  • We will not take a mobile brief and stretch it into a web product you did not ask for

Why it is worth the lost work

  • Store review rules change quietly, and only a team submitting constantly notices
  • The rejection reasons repeat, and you learn them by collecting them
  • Battery, cold start, app size and background limits are mobile problems with mobile answers
  • A shelf of real handsets is only worth owning if something is installed on it every week
  • If you need a web or desktop product, a generalist firm will serve you better than we would

If your project needs both an app and a substantial web product, say so on the first call. We will tell you honestly whether we should build the mobile half alongside someone else, or stay out of it entirely.

FAQ

Choosing Between These

Do I have to buy all of these together?

No. Most projects are a build, which already folds design, device QA, store submission and a first listing pass into one price. The separate pages exist because some people arrive needing exactly one thing: a design review, a security look before a funding round, a rescue of an app someone abandoned, or a support plan for an app we did not write. Any of those can be bought on its own, and we will say so if the piece you asked for is not the piece you need.

Which platform should we launch on first?

Look at who has to use it. Consumer apps in most markets skew Android by device count and iOS by spend, so the answer changes with what you are selling. Internal and field apps usually follow whatever handsets the company already issues, which settles the question immediately. If the audience is genuinely split and the app is mostly screens and data, one cross-platform codebase covering both stores is normally cheaper than launching one native app now and a second one later.

Can you take over an app another developer built?

Yes, and it is a large part of what we do. It starts with a paid audit rather than a promise: we build the project from source, run it on real devices, read the code, check what the store accounts and signing keys look like, and give you a written verdict on whether the codebase is worth continuing. Sometimes the answer is that a rebuild costs less than repairing what exists. You get that verdict in writing either way, and it is yours to take elsewhere.

Is design a separate cost?

It is inside every build price. Mobile design is not decoration you add at the end; it is the screen inventory, the navigation model and the prototype that make a fixed price possible in the first place. The design page exists as its own service for the case where you only want the design work, usually because you have an in-house team who will build it.

Do you build the backend as well, or only the app?

Both, and on most projects the backend is where a surprising share of the effort goes. If you already have an API we will consume it, and we will tell you early if it is shaped for a web page rather than a phone, because that difference shows up as a slow, chatty, battery-hungry app. If you have nothing, we build the accounts, the data, the push infrastructure and the admin view alongside the app.

Not Sure Which of These You Need?

Describe the app in a paragraph. We will tell you which stage you are actually at, what it is likely to cost, and what we would leave out of version one.